If you follow the goings on at the Mobile Frame Hangar. You may have noticed a recent thread where there was a fairly heated discussion of naming conventions, Nazism, and the place of symbolism. I will admit that it was my initial contribution that kicked things off. The debate got a little heated and Mantisking wisely decided to exercise his moderatorly powers and lock the thread for a period.
Some on the forum feel that those of us who point out such things are being mean-spirited, unfair, or accusatory. Others on the forum support the viewpoint that fascist symbolism is a worrying trend in gaming circles. Regardless of which side of the fence you’re on, I would like to use this post to outline why I said what I said, and what I think it all means within the context of what is – after all – just a game.
There can’t be many (if any) people in the MFZ community who aren’t familiar with the work of Soren Roberts. He’s designed the iconic frames for the game, the inspiration for hundreds of other builds. In the wider Lego community, Soren is well known for the outstanding aesthetic – often minimalist – quality of his builds, a range encompassing spacecraft, landscapes, mecha, robots, and much more. Drawing on a range of influences including real world machinery, industrial design, and science fiction art, he’s built an enviable reputation.
Now living in Kuala Lumpur, Malaysia, Soren took the time to have a bit of back and forth on subjects related to Lego, MFZ, and SF fandom. The results are thoughtful, thought provoking, and at times provocative. Enjoy.