Tag Archives: really idiots

Shut Up And Read Understand The Damn Rules

Sometimes, as people who enjoy games, one of our first reactions is to go “Hey! That rule doesn’t sit well with me. Let’s remove or change it!” In many cases, this will be a considered opinion based on actual play and a thorough understanding of the interplay of different components. In many other cases, it will be a kneejerk reaction based on no play at all and a complete failure to understand how different rules elements interlock.

It’s especially irritating when people demand (I use the word advisedly) rule changes based on not having played the game. What? Mechaton/Mobile Frame Zero has been around for a long time. The rules have been rigorously tested, gone through thousands of hours of play in the hands of a wide spectrum of different people. I’m going to take a wild stab in the dark here and suggest that your reaction on skim reading the rules is probably so cockeyed as to be looking in two different directions at once. I should make clear at this point that I’m not talking about the back and forth feedback on the draft rules to clarify certain points. That’s all good. But I just know someone will have a failure of reading comprehension, take umbridge, and think that’s what I’m talking about.

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